Star Wars Commander Mission Guide

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Star Wars: Commander is a combat strategy game from LucasArts. In this game, you play as a mercenary warrior who teams up with either the Rebellion or the Empire, then engages in story-based missions as well as PvP.

Gamezebo’s walkthrough will provide you with some tips and hints that will help you get through the war regardless of which side of the Force you ally with. You have immunity against other player attacks for a few days, so use the time wisely – Like many combat strategy games, Star Wars: Commander features a robust PvP option. You can attack other players’ bases, and they can attack yours.

However, when you first start the game, you’re given a few days of immunity. Use them wisely by engaging with the solo story mode, where you’ll learn how to build up an effective offense and defense. Be warned that attacking other players will remove your immunity. Collect your resources often – Resources stop accumulating once your alloy refineries and credit markets fill up.

Collect from them often to keep them producing constantly. Upgrading your alloy depot and credit vault is important – Then again, it doesn’t do much good to generate wealth if you have no place to keep it. Upgrading your depot and vault is also vital for developing and upgrading higher-level buildings and troops, since the amount necessary to do so often bypasses your early limits. Air strikes cause splash damage, so use them strategically – Airstrikes are major damage-inducers.

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Think about how you’re going to use them before starting a mission. For instance, if a base has a lot of turrets that are relatively close together, an early airstrike can cause major damage. If a deluge of enemy soldiers is in the cards, hold off until an airstrike can pick off a marauding cluster. Clean up junk and rocks for crystals – Your base is littered with rock piles and junk. Nobody likes an untidy hideout.

Get your droids to clean up the piles and earn crystals in the process. Getting three stars in story chapters also earns crystals – Completing a story chapter with three stars for every mission will earn you crystals, too.

If you don’t three-star a mission, go back and do it again later. You don’t want to pass up free crystals. Pay attention to each unit’s specialty – When training troops, tap the “i” icon in the right-hand corner of each portrait to see what that particular soldier is good at. Wookies, for instance, excel at targeting turrets, so don’t just unleash them in the middle of an enemy cloud with the rest of the rabble. Don’t throw all your warriors down at once – Like most combat strategy games, once you use a unit, you lose it when the battle is done. Test the waters with a handful of soldiers before unleashing them all.

If you overtake an enemy base with all your fighters but only lose one or two in the process, you waste a lot of money and training time. Fortify your base and resources with walls – Walls are a cheap and effective means of defense, but you’re limited in how many you can have. Prioritize protecting your headquarters as well as your resource generators and depots / vaults. Built a research lab to produce stronger troops – Don’t forget to build and use a research lab.

Research labs will grant you stronger, better troops. Don’t forget: You can often have more than one of each resource generator – You can upgrade your resource generators to produce more alloy and credits, but you can also build more than one depending on the level of your headquarters. Building more than one troop transport is particularly important when later missions begin pitting you against large numbers of enemy soldiers.Read more: Have you rated Star Wars Commander yet and if so, is it because Obi-Wan Kenobi told you too? Find out why.

Jul 27, 2004  Hi all, just thought i'd ask seen as though i can't find any information. Is there a list of what each dip setting does? I know the obvious ones like difficulty level, continues etc. But whats the cruelty setting do?? Is it better having it higher lower or in between?? Sorry to be a. Neo geo soft dip settings.

By 4 years ago. x.If you’ve always dreamt of leading troops into battle in a galaxy far, far away, Star Wars: Commander gives you that chance. This free-to-play game from Disney Interactive and Lucasfilm imagines you as the leader of a mercenary outpost on Tatooine.

Both the Empire and the Rebel Alliance are eager for your help, and your decision to aid one side of the struggle or another could make a difference in the war that wages during the first three Star Wars movies.(Note: I’m talking episodes IV through VI here; those will always be the “first” three to me.). Once you’ve made your decision, the two sides play a bit differently since the Rebels rely on heroes like Han Solo and Princess Leia while the Empire rolls out impressive amounts of vehicles to do its dirty work.

Still, there are some general tips and strategies you can use to maximize what you get out of your Star Wars: Commander time no matter which faction you choose to back. Let the missions guide what you buildAs with any strategy game with a base-building element, there’s a strong temptation to build as many kinds of structures as possible in Star Wars: Commander as soon as you have the credits or alloy to do so. That’s understandable, but since some chapters of the solo missions require you to build specific things to pass them, you’re better off waiting to construct, say, a second Barracks until a mission requires it. You’re unlikely to need it before that point. Collect resources oftenOne of the things you’ll notice fairly quickly is that your base will have the capacity to hold a lot more credits and alloy than your individual Credfit Markets and Alloy Refineries can hold before they max out and stop producing.

This is one game you’ll want to check back in on a little more often, or consider turning on push notifications. Otherwise, when you log in, you’re going to be disappointed at the relatively small amounts of resources you’ve built up after a long time away from the game. Upgrade everything when you get the chanceThe game places fairly strict limits on how many of each type of defense, army and resource structure you can have at any given time. There’s nothing you can do about that, but you can spend your resources on upgrading what you do have. Turrets are a great example.

You can only have a few in the early stages of gameplay, but simply upgrading them to the next level makes them much more effective. You also need the extra capacity that Credit Vaults and Alloy Depots provide if you want your base to keep growing.

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When in doubt, upgrade. Put your most precious structures behind wallsI don’t know about you, but in any strategy game with walls, I get the urge to hide everything behind them just to feel safe. You won’t be able to do that in Star Wars: Commander, because the limits on the number of wall pieces you can build won’t allow it. Put your resource -holding buildings and headquarters behind walls, as they’re the targets you most want to protect from enemies. Don’t attack other players for the first few daysThis is fairly common advice for attack-and-defend games of this type, but it bears repeating: you get a few days of protection from PvP attacks, so you may as well use it. Even if you find someone you know you can beat for a good number of resources, once you attack someone, you open yourself up to incoming PvP assaults.

Give yourself some time to build up some defenses. Consider joining a Squad ASAPThere’s really no benefit to going it alone. If you have a bunch of friends who play, start up a squad with them. Otherwise, use the Info button in the Squad menu to find a group that’s open to all, and join up. You can always leave and join another one later if you don’t like it, and the benefits of having someone to watch your back outweigh any negatives. Commit only the amount of troops you need to win a battleEvery unit you commit to an attack is lost to you, whether it falls on the field of battle or survives. Thus, it’s wise to only send in just enough force to win.

This can be tricky at times, but with practice, you’ll start to learn where to place units and not to send in more until you absolutely need them. Getting the troops to attack what you’d like them to attack? That’s a different story.

Use your airstrikes carefullyThe developers of Star Wars: Commander did a nice job designing the solo missions to keep you on your toes with regards to when is the best time to call in some aerial firepower. Sometimes you need it right away to soften things up for the initial assault. Other times, you want to send in troops and only call in the airstrike when they are facing a mob of enemy troops or a particularly tough defense. Think it over before you call in an airstrike.

Replaying the solo missions to get all three stars is worth itThe only way to get precious bonus crystals is to pass every mission in a Chapter with three stars each. That makes it worthwhile to go back and replay earlier missions once you’ve built up a slightly stronger force in order to get all three stars. To bring you the best content on our sites and applications, Meredith partners with third party advertisers to serve digital ads, including personalized digital ads. Those advertisers use tracking technologies to collect information about your activity on our sites and applications and across the Internet and your other apps and devices.You always have the choice to experience our sites without personalized advertising based on your web browsing activity by visiting the, the, and/or the, from each of your browsers or devices. To avoid personalized advertising based on your mobile app activity, you can install the. You can find much more information about your privacy choices in.

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